Game Design Technologies II

Course CRN
71067
Subject Code
GAME
Subject Name
Game Design
Course Number
M202
Section
71067-202407-M202
Term
Banner Department
Banner Department ID
1046
Instructor Immutable ID
jbair
Course Description
Provides an in-depth introduction to technologies and techniques used to create virtual reality and mobile games. Introduces looping, decision-making, objects, and events. Explores music, sound, utilities, and graphics implementation. Covers revision control environments and the workflow of packaging computer game-oriented apps for software publishing marketplaces. Exercises industry best practices for creating intuitive player controls, meaningful gameplay cues, visual consistency, and techniques for facilitating the suspension of disbelief. Prerequisites: GAME M102. Recommended Prep: GAME M105 and GAME M110 and GAME M115. Transfer credit: CSU. Formerly: GAME M201; MM M75.

Women in Cinema

Course CRN
72323
Subject Code
FTMA
Subject Name
Film, Television, Media Arts
Course Number
M108
Section
72323-202407-M108
Term
Banner Department
Banner Department ID
1046
Instructor Immutable ID
lsnowden
Course Description
Examines the intersections of gender, race, class and sexuality in American and/or international film using critical and historical perspectives. Surveys the economic, historical, and social influences upon these representations from early cinema to the present, focusing on both images of women onscreen and influences of women behind the scenes. Analyzes women's filmmaking, images of masculinity, and various "screen sexualities" and other representations of women. Introduces a variety of film theories and analytical perspectives. Recommended Prep: FTMA M101. Transfer credit: CSU; UC. Formerly: FILM M51; HUM M18.

Intro to Television Studies

Course CRN
70211
Subject Code
FTMA
Subject Name
Film, Television, Media Arts
Course Number
M102
Section
70211-202407-M102
Term
Banner Department
Banner Department ID
1046
Instructor Immutable ID
nblock
Course Description
Introduces the basic concepts, forms, styles, practices, and policies that have guided the evolution of television in the United States. Examines developments in programming, regulation, audiences, technological innovations, aesthetics, and the importance of significant cultural representations in television. Recommended Prep: FTMA M101. Transfer credit: CSU; UC.

Game Design Technologies I

Course CRN
72832
Subject Code
GAME
Subject Name
Game Design
Course Number
M102
Section
72832-202407-M102
Term
Banner Department
Banner Department ID
1046
Instructor Immutable ID
jbair
Course Description
Introduces the fundamentals, concepts, and vocabulary of computer game tools and techniques. Covers a variety of digital tools and game engines to create playable environments. Includes topics such as game design technologies, virtual world-building, game flow, pacing, schooling and planning, and deployment strategies such as desktop, console, and web. Prerequisites: GAME M101. Recommended Prep: DES M121. Transfer credit: CSU.
Subscribe to FTMA: Film, TV, and Media Arts